about me

I recently graduated from Abertay University with a degree in Game Design and Production Management. Throughout the programme, I have gained valuable insight and skills in several areas and disciplines, with a key focus on Level Design, 3D Modelling and 2D Art, as well as Game Design and Mechanics.

At present, my main aims are to expand my knowledge in the areas of game design, with a focus on post-launch support and the challenges that come with keeping a game fresh, months and even years after launch, whilst ensuring monetisation revenues remain steady, a key aspect of mobile game development.

In addition, I am always engaged in developing more environments to increase my portfolio diversity. I have developed 3 fantasy environments, with each building upon the last. With a good knowledge of Unreal Engine 4, have plans to develop an additional 2 smaller-scale environments, one of a fantasy setting, and the other inspired by post-apocalyptic games such as Fallout and State of Decay. More will be posted soon!